The Game: 2019 FIRST Robotics Competition Destination: Deep Space Game Animation
After we watched the video for Kickoff, we broke into groups to discuss the rules. Now, most groups did not discuss all the rules, but only basic and relevant ones such as the ones relating to how this specific game is played, the layout of the field, robot dimensions and rules as it pertains to size and weight. We also re-watched the virtual game animation.
We then broke for lunch and came back to discuss strategy and our main goals in smaller groups. In each group, we discussed what was most important when gaining points and a reasonable strategy. We used this sheet to propose strategies, which were then discussed at a later meeting.
Basic Strategy Information: https://docs.google.com/document/d/1AuTmNiMe9044-Xj2Mi9E6bnn36j-ZwWjYDw5I3DUY0s/edit?usp=sharing
Created by Austin Hildebrand
Meanwhile, new students worked were taught about the basics of robotics, FIRST, and the game itself. We had a few students and a mentor explain these important concepts.
Each of our divisions then broke out to work on necessary tasks.
Strategy and Drive and Systems Integration (Design):
These are great websites we used in order to better the team and our prototypes:
Improving the Team:
Fall Workshop 2018 - Scouting System Development
This one specifically deals with low hatches and balls along with climbing to level 1.
We also had an issue with wiring a photo switch:
Chief Delphi is always a great place to look for solutions.
We used Robot in 3 Days:
Look at Day 1. 7 hours: 40 minutes
Robot in 3 Days 2019 - Day 1.0 - FIRST Deep Space
We used this to help us build our hatch prototype.
Robot in 3 Days:
Ri3D Team FIRST Capital Level 2 Habitat (Hab) Climb - Robot in 3 Days
Orange RObotics- RObot in 3 Days:
Big Orange Robotics - Destination: Deep Space Robot Reveal - 2019 Robot in 3 Days
Ri3D Team FIRST Capital Hatch Angular Displacement Test - Robot in 3 Days'